POSTER WALL
POSTER WALL
OCCASSUS
A interactive murder mystery mobile game set in Wellington. The game's design intention is to encourage introverted, individualistic new comers to Wellington to explore the city. A series of clues are spread across Wellington, and can be unlocked by visiting the physical locations, which unravel the mystery. 
+ accompanying promotional media













AR / Digital / Game / UX/UI
Completed at Massey University College of Creative Arts (2020)







Game Overview
The player’s objective is to solve the murder of Lala using the clues provided in the game. There are 2 suspects, Dipsy & Poe. Players choose 1 character, whereby the clues they receive are informed by that character. 

The Twist: Upon unlocking a clue, it only appears within the app for a 24 hr period. 

Users find clues at locations across Wellington (accessible via foot) that lead on to further locations, building a narrative as you play and ‘solve’ the case. Clues can work in collaboration with local businesses/ attractions, and can range from being on site, to being found upon ordering special menu items, to carrying out tasks within a clue location. Clues + key narrative points are housed within the Occassus app- from suspect backstories to specialist scanners for clue reveals.
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